- OVH, AWS [CentOS & Ubuntu]
- Git Version Control
- C# [.NET Framework]
- Cloud IDE's (Theia, GitPod)
- Code Climate
- GitKraken/Trello Boards
BoCheat is a C#-Based game modifier for an online game called Unturned that runs on Unity Engine.
This project uses multiple outside dependencies for live MSIL Bytepatching methods, and included
many hours of testing, reverse engineering, and debugging the original code of the game to manipulate
it as needed.
Resources Used: C# .NET Framework, Harmony IL Patching, dnSpy, .NET Reflector, SteamWorks Libraries, ReflexIL
StorySquad is an in-browser game application targeted to keep the attention of kids away from time-wasteful
games by keeping them engaged in an interactive and immersive experience that will allow them to creatively
express themselves through reading and writing challenges.
PlantWise is an app that allows you to neatly organize and manage the plants you have, so you never forget
to water them. This app is cross-functional, integrating an iOS app with a browser-based control panel.
You can register, create plants, add a location, nickname, and create "water" alerts that will alert your
phone that it's time to give your plants some H20.
As a Front-End Developer, I used the following resources: React, Axios, Styled-Components, and Jest
This project was a small practice project to familiarize myself with unique libraries I would otherwise
not be exposed to.
Resources Used: Axios, Bootstrap, Reactstrap, Styled-Components, Formik, Yup, React-Router, Universal Cookie